using System.Collections.Generic;

namespace FishFillets.Model
{
    /// <summary>
    /// 
    /// </summary>
    public class Map
    {
        /// <summary>
        /// Width of this map.
        /// </summary>
        public uint Width { get; set; }

        /// <summary>
        /// Height of this map.
        /// </summary>
        public uint Height { get; set; }

        /// <summary>
        /// List of levels.
        /// </summary>
        public List<LevelRef> Levels { get; set; }
    }
}
